SCORE
0
M01 · JOKER'S RUN
SPD0KM/H
BOOST
ALT0M
GUN∞
MSL
TGT—
HULL
100
DRAG TO FLY
♦ MISSION 01

JOKER'S
RUN

The fleet is running for neutral water. Enemy scouts have found it.
Don't let them talk.

Left thumb flies: touch and drag anywhere on the left. Right thumb fights. Tap an enemy to target it.

FLIGHT CONTROLS

W / S
Climb / dive
A / D
Bank left / right
Q / E
Rudder
Shift
Boost
X
Brake — turns tighter
A A / D D
Barrel roll (also R) — dodges missiles
Space / LMB
Guns
F / RMB
Missile (lock first)
Tab
Next target
V (hold)
Look at target
1 2 3
Wingman orders
Esc
Pause

Gamepad: left stick fly · RT boost · LT brake · X guns · A missile · B roll · Y target

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Joker's Run plays in landscape